My Work

Click on the images below to view samples of my work in instructional design. Click here for my resume.

Screenshot of the Solar Maintenance Training Program, showing an aerial view of the zoo's solar array.

Using the ADDIE model of instructional design, I directed this project through its entire lifecycle from needs analysis through evaluation.

Videos created using Adobe Premiere Pro and Captivate.

Course built in Articulate Rise.

The logo for PNC Festival of Lights Cincinnati Zoo Volunteer Training

To create this training video, I conducted a needs analysis, consulted SMEs, designed the content, and performed all the filming, editing, and narration.

Jen holding a cordless underwater power scrubber with the words: How to use the Remora Solo underwater power scrubber.

This video tutorial showcases my ability to write a video script, perform a demonstration, and edit using Premiere Pro.

A logo with pictures of gardening tools and plants surrounding the words Garden Academy.

This wireframe for the Garden Academy app, created in Figma, was designed to connect urban elementary school students with their school garden, the curriculum, and the community.


Screenshot of the Scuba Diving at the Cincinnati Zoo course in Canvas.

This blended learning program, hosted in Canvas, was designed to train volunteer and staff maintenance divers at the Cincinnati Zoo, using both online lessons and in-person practice. The program content includes video segments created in Premiere Pro, an audio lesson made with Audacity, and assessments.


This project, created in Articulate Storyline, demonstrates my use of storytelling to captivate, educate, and motivate an audience.


How ESEA Paved the Way for Universal Design in Learning

To access this course:

Screenshot of the UDL lesson on the Elementary and Secondary Education Act.

This online lesson about how the Elementary and Secondary Education Act paved the way for universal design in learning is an example of how I can create lessons with universal design. The lesson, built on the UDL Studio platform, provides multiple means of comprehension and perception in the form of visual and auditory alternatives, on-demand glossaries, and the use of multimedia. It also provides multiple means of action and expression by optimizing content and controls for assistive technology and allowing students to submit answers or engage in discussions in text, audio, or visual form.


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